Selector: [fNodeInput]
Class: FNodeInputDirective
FNodeInputDirective marks an element as an incoming connector for a node. Inputs are the targets that connections can attach to during “drag to connect” and when rendering persisted connections.
Inputs must live inside a node ([fNode]) which is rendered inside f-canvas and f-flow.
Use a dedicated element when your node has multiple inputs or when each port matters visually.
If your node has one input and you want “connect to the node body”, you can apply fNodeInput on the host element.
disabled, multiple, category, and connectableSide.connected / not-connectable) so you can provide clear UX feedback with CSS.fInputId: InputSignal<string>;
Input identifier. Default: f-node-input-${uniqueId++}.
Use a stable id if you store graph state and want connections to survive rerenders.
fInputCategory: InputSignal<string | undefined>;
Optional category used for connection validation rules (for example, “data”, “error”, “trigger”).
Categories are just strings — keep them consistent across your app.
fInputMultiple: InputSignal<boolean>;
Default: true. When false, only one active connection can be attached to this input.
fInputDisabled: InputSignal<boolean>;
Default: false. When true, the input is not connectable.
fInputConnectableSide: EFConnectableSide;
Default: auto. Controls preferred docking side for routing/hit-testing (left/right/top/bottom/auto).
Use a fixed side when you have explicit port placement.
.f-component Base class for flow primitives..f-node-input Host class..f-node-input-multiple Applied when multiple incoming links are allowed..f-node-input-disabled Applied when disabled..f-node-input-connected Applied when connected..f-node-input-not-connectable Applied when blocked from connection.fInputId must match connection fInputId values exactly (case-sensitive).fInputMultiple="false", the input becomes unavailable after one active connection is attached.fInputCategory, make sure your connection rules reference the same category strings. Mismatched strings are the most common reason an input becomes “not connectable”.fInputConnectableSide) affect docking and routing behavior; test with your chosen connection behavior and node template.[component.html] <<< https://raw.githubusercontent.com/Foblex/f-flow/main/projects/f-examples/connectors/connector-inside-node/connector-inside-node.component.html [component.ts] <<< https://raw.githubusercontent.com/Foblex/f-flow/main/projects/f-examples/connectors/connector-inside-node/connector-inside-node.component.ts [component.scss] <<< https://raw.githubusercontent.com/Foblex/f-flow/main/projects/f-examples/connectors/connector-inside-node/connector-inside-node.component.scss [common.scss] <<< https://raw.githubusercontent.com/Foblex/f-flow/main/projects/f-examples/_flow-common.scss
fInputConnectableSide)[component.html] <<< https://raw.githubusercontent.com/Foblex/f-flow/main/projects/f-examples/connectors/connectable-side/connectable-side.html [component.ts] <<< https://raw.githubusercontent.com/Foblex/f-flow/main/projects/f-examples/connectors/connectable-side/connectable-side.ts [component.scss] <<< https://raw.githubusercontent.com/Foblex/f-flow/main/projects/f-examples/connectors/connectable-side/connectable-side.scss [common.scss] <<< https://raw.githubusercontent.com/Foblex/f-flow/main/projects/f-examples/_flow-common.scss