Selector: f-connection-waypoints
Class: FConnectionWaypoints
FConnectionWaypoints adds editable intermediate points to a connection path.
Use waypoints when automatic routing is not enough and users must shape links manually.
Typical use cases:
Place f-connection-waypoints inside a connection. It stores waypoint coordinates in waypoints, renders candidate/active waypoint circles, and updates the bound array during edits. Changes are also emitted through fConnectionWaypointsChanged on fDraggable.
radius: number; Default: 4. Radius of the waypoint circle.waypoints: IPoint[]; Two-way binding for waypoint coordinates (x, y).visibility: boolean; Default: true. Toggles visibility of waypoints.waypointsChange: EventEmitter<IPoint[]>; Emitted when waypoints change (two-way binding)..f-component Base class for flow primitives..f-connection-waypoints Host class..f-candidate Candidate waypoint class..f-waypoint Active waypoint class.[component.html] <<< https://raw.githubusercontent.com/Foblex/f-flow/main/projects/f-examples/connections/connection-waypoints/connection-waypoints.html [component.ts] <<< https://raw.githubusercontent.com/Foblex/f-flow/main/projects/f-examples/connections/connection-waypoints/connection-waypoints.ts [component.scss] <<< https://raw.githubusercontent.com/Foblex/f-flow/main/projects/f-examples/connections/connection-waypoints/connection-waypoints.scss [common.scss] <<< https://raw.githubusercontent.com/Foblex/f-flow/main/projects/f-examples/_flow-common.scss