Foblex Flow
Introduction
Overview
Nodes
Custom Nodes
Drag Handle
Node Selection
Resize Handle
Rotate Handle
Grouping
Drag to Group
Connectors
Node as Connector
Connector Inside Node
Connector Outlet
Limiting Connections
Connection Rules
Connectable Side
Connections - Editing
Drag to Connect
Click to Connect
New
Drag to Reassign
Create Node on Connection Drop
Remove Connection on Drop
Assign Node to Connection on Drop
Auto Snap
Connections - Appearance
Connection Types (Straight, Segment, Bezier, Adaptive Curve)
Custom Connection Type
Connection Behaviours
Connection Markers
Connection Content
Connection Gradients
Connections - Routing
Connection Waypoints
Connection Connectable Side
Viewport
Minimap
Zoom
Background
Auto Pan
New
Canvas Layer Ordering
New
Editor Helpers
Selection Area
Magnetic Lines
Magnetic Rects
Grid System
Add Node from Palette
Accessibility
New
Help in Positioning (Legacy)
Deprecated
Layout Engines
Dagre Layout
Dagre Auto Layout
ELK.js Layout
ELK.js Auto Layout
Reflow
Reflow on Resize
Editor State
Cut/Copy/Paste
Undo/Redo
Undo/Redo V2
Events
Drag Start/End Events
Custom Event Triggers
Control Schemes
New
Performance
Large Scene Performance
Connection Redraw Performance
Reference Apps
AI Low-Code Platform
Schema Designer
Call Center Flow
UML Diagram
Tournament Bracket
Foblex Flow

Adding a Node from the Palette

Description

This guide shows how to add fNode to the f-canvas using the fExternalItem directive. The directive allows placing elements outside the canvas and moving them onto it while preserving metadata through fData.

This pattern is useful in real workflow builders where users pick a node type from a sidebar or command palette, then drop it onto the canvas to create a new graph element.

Example

[example.html] <<< https://raw.githubusercontent.com/Foblex/f-flow/main/libs/f-examples/extensions/add-node-from-palette/example.html [example.ts] <<< https://raw.githubusercontent.com/Foblex/f-flow/main/libs/f-examples/extensions/add-node-from-palette/example.ts [example.scss] <<< https://raw.githubusercontent.com/Foblex/f-flow/main/libs/f-examples/extensions/add-node-from-palette/example.scss

What this solves

  • Build a node toolbox without coupling the palette to node rendering.
  • Keep node creation explicit and easy to understand.
  • Add previews and placeholders during drag operations.

Directive Features

  • fExternalItem links an element to the canvas so it can create nodes on drop.
  • fPlaceholder and fPreview let you render dedicated drag states.
  • fPreviewMatchSize keeps the preview aligned with the original palette item.

Related docs

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