Foblex Flow
Introduction
Overview
Nodes
Custom Nodes
Drag Handle
Node Selection
Resize Handle
Rotate Handle
Grouping
Drag to Group
Connectors
Node as Connector
Connector Inside Node
Connector Outlet
Limiting Connections
Connection Rules
Connectable Side
Connections - Editing
Drag to Connect
Click to Connect
New
Drag to Reassign
Create Node on Connection Drop
Remove Connection on Drop
Assign Node to Connection on Drop
Auto Snap
Connections - Appearance
Connection Types (Straight, Segment, Bezier, Adaptive Curve)
Custom Connection Type
Connection Behaviours
Connection Markers
Connection Content
Connection Gradients
Connections - Routing
Connection Waypoints
Connection Connectable Side
Viewport
Minimap
Zoom
Background
Auto Pan
New
Canvas Layer Ordering
New
Editor Helpers
Selection Area
Magnetic Lines
Magnetic Rects
Grid System
Add Node from Palette
Accessibility
New
Help in Positioning (Legacy)
Deprecated
Layout Engines
Dagre Layout
Dagre Auto Layout
ELK.js Layout
ELK.js Auto Layout
Reflow
Reflow on Resize
Editor State
Cut/Copy/Paste
Undo/Redo
Undo/Redo V2
Events
Drag Start/End Events
Custom Event Triggers
Control Schemes
New
Performance
Large Scene Performance
Connection Redraw Performance
Reference Apps
AI Low-Code Platform
Schema Designer
Call Center Flow
UML Diagram
Tournament Bracket
Foblex Flow

Connection Redraw Performance

Description

This example focuses on connection-heavy rendering rather than raw node count. A central draggable node is connected to a large ring of surrounding nodes, so you can measure routing, marker rendering, and redraw cost while changing connection settings live.

What you can test in this demo:

  • Dense fan-out graph: one output node connected to 25, 50, 75, 100, or 150 targets.
  • Connection behavior switching: compare fixed, fixed-center, and floating routing behavior.
  • Connection type switching: compare straight, segment, bezier, and adaptive-curve paths.
  • Dynamic redraws: move the center node and watch all outgoing paths update in real time.
  • Marker rendering: each connection includes custom start and end markers, so the example also stresses SVG marker usage under load.
  • Side-aware targets: surrounding nodes define explicit connectable sides, which helps evaluate how side calculation affects the final route pattern.

Why this example is useful:

  • Compare how different connection builders scale visually and computationally.
  • See the redraw cost of many simultaneous connection updates from a single drag.
  • Validate marker-heavy connection scenes before applying similar patterns in production editors.

Example

[example.html] <<< https://raw.githubusercontent.com/Foblex/f-flow/main/libs/f-examples/nodes/stress-test-with-connections/example.html [example.ts] <<< https://raw.githubusercontent.com/Foblex/f-flow/main/libs/f-examples/nodes/stress-test-with-connections/example.ts [example.scss] <<< https://raw.githubusercontent.com/Foblex/f-flow/main/libs/f-examples/nodes/stress-test-with-connections/example.scss

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