This example focuses on large-scene performance in Foblex Flow.
It lets you compare several rendering strategies, including fCache and *fVirtualFor, while keeping the canvas fully interactive.
What you can test in this demo:
fCache on f-flow to reduce repeated geometry work during redraws.*fVirtualFor to progressively render projected nodes and compare startup/render cost against the regular @for flow.Why this example is useful:
[component.html] <<< https://raw.githubusercontent.com/Foblex/f-flow/main/projects/f-examples/nodes/stress-test/stress-test.html [component.ts] <<< https://raw.githubusercontent.com/Foblex/f-flow/main/projects/f-examples/nodes/stress-test/stress-test.ts [component.scss] <<< https://raw.githubusercontent.com/Foblex/f-flow/main/projects/f-examples/nodes/stress-test/stress-test.scss [common.scss] <<< https://raw.githubusercontent.com/Foblex/f-flow/main/projects/f-examples/_flow-common.scss